Gross Pickles’ Pixel Level Game Concept

Illustrated in Adobe Photoshop

Included in a small group of artists which became the Gross Pickles group, we came together to create a fictional pixel game level in the genre of dark fantasy in Adobe Photoshop. After several brainstorming sessions and sketches, we created the game in a modern setting in which the potential game could manifest in, and each member of the group designed and contributed both pixel characters and scenery elements. Upon final delivery, we shared the files of the game assets created and compiled together for the conceptual game and created a mockup of the conceptual pixel game level.

I was responsible for the conceptualization and design of various game assets from several characters to background elements.

Copyright © Samuel Lovemark, Mackenzie Moore, Mia Hernandez, & Nat Kloster. All rights reserved.

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