Imperial Soldier 3D Character Model
Sculpted in ZBrush, textured in Adobe Substance 3D Painter, rendered in Autodesk Maya, and created in Adobe Premiere Pro
3D character model of an Imperial Soldier created for my fictional sci-fi universe that is currently in development. Extensive iterative workflow with research and sketches that set the parameters of the project,

Research, references and storyboards for the 3D character model.
3D character model of the Imperial Soldier in the sculpting 3D program ZBrush
3D character model of the Imperial Soldier textured in Adobe Substance 3D Painter and rendered in Autodesk Maya.